First Post


First devlog for my new game project!

This is just a little sandbox environment to get some features working.

Currently Implemented:
- Launching
left clicking will send the closest object to the player flying towards the reticule via a parabolic arc

-Spring Pad
walking over this trap will apply force away from the pad itself

Files

Collateral Damage Build.zip 21 MB
Feb 09, 2020

Get Collateral Damage

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